Immersive Horror Escape Games • NL
Are you
Hooked
yet?
We are game designers, actors, media creators and puzzle-makers who got tired of experiences that don't commit. So we build ones that do.
Welcome to our world
Our Escape Games
Crawler
You are a social worker sent to check on an elderly woman living alone. When you arrive, the air changes. Susan’s apartment feels neglected, not just by her, but by time itself.
The Retreat
You are invited to a cleansing ritual. What begins as a well-intentioned gathering introduces you to a secluded group in the forest.
Crowdfunding
Help us make it real
High-quality sets are expensive, and we will not compromise on quality. Every euro goes directly into the venue, the operations, and the construction of our first two rooms. Starting with Crawler.
€ 150,000
Minimum. Crawler opens within approximately six months after securing a venue.
€ 250,000
Ideal. Simultaneous construction of both rooms, allowing The Retreat to open way quicker, shortly after Crawler.
100 %
Refund if we don't reach the minimum.
Option 1 – Invest
Lend us money.
We pay it back with interest.
Returned over 6 years at 5% interest p.a., first year interest-only. For anyone who believes in what we're building and wants a financial return on that belief.
€ 1,000
Option 2 – Pre-sale
Be one of the first to ever step inside.
Early game tickets, priority booking, backer recognition. This and more up to backstage tours, debriefs with the founders and VIP booking windows.
€ 250
Get your rewards
Previous projects
You might know us already
We are Jana, Max and Marc. For over ten years we have been part of some of the most ambitious immersive experiences built in Europe. Rooms that pushed what escape rooms could do, and taught us exactly what it takes to make an experience that truly feels different.
Now, after working a long time for others, we're launching something under our own name. The designs are done. The team is ready. What we don't have yet is the funding to make it real. That's where you come in.
Before you decide
Get to know us first
Backing something that doesn't exist yet takes trust. Here's everything you need to decide if we've earned yours.
01
The People
Jana, Max and Marc; a creative director, a managing director and an operations lead who changed careers for this.
02
Why horror
Our understanding of horror: fear as a challenge you can overcome. Never pain, never humiliation. Scared, but safe.
03
Talks & Features
RECON, LEAG, documentaries, and more. Press and podcasts where the industry has seen our work.
For businesses
We also design for others
Game design, web design, actor training, consulting, ... The same expertise behind our own rooms, available for your project. Working with us today is another way to support what we're building.
Game Design
Consulting
Media Creation
Web Development
Actor Training